detach: Difference between revisions
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m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...) |
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[[detach]] obj1;</code> | [[detach]] obj1;</code> | ||
|mp= Only has to be executed on one client. | |mp= Only has to be executed on one client. | ||
| [[attachedObjects]], [[attachedTo]], [[attachTo]] | | [[attachedObjects]], [[attachedTo]], [[attachTo]] |
Revision as of 10:33, 18 January 2021
Description
- Description:
- Detaches previously attached with attachTo object.
- Multiplayer:
- Only has to be executed on one client.
- Groups:
- Object Manipulation
Syntax
Examples
Additional Information
- See also:
- attachedObjectsattachedToattachTo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note