assignAsTurret: Difference between revisions
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|x1= <code>[[player]] [[assignAsTurret]] [BIS_vehicle, [0,1] ];</code> | |x1= <code>[[player]] [[assignAsTurret]] [BIS_vehicle, [0,1] ];</code> | ||
| [[assignAsCargo]], [[assignAsDriver]], [[assignAsCommander]], [[assignAsGunner]], [[assignAsTurret]], [[assignAsCargoIndex]], [[assignedVehicleRole]], [[unassignVehicle]], [[turretUnit]], [[moveInTurret]] | | [[assignAsCargo]], [[assignAsDriver]], [[assignAsCommander]], [[assignAsGunner]], [[assignAsTurret]], [[assignAsCargoIndex]], [[assignedVehicleRole]], [[unassignVehicle]], [[turretUnit]], [[moveInTurret]] |
Revision as of 17:07, 18 January 2021
Description
- Description:
- Assigns the soldier to turret.
- Groups:
- Turrets
Syntax
- Syntax:
- unit assignAsTurret [vehicle, [turretPath]]
- Parameters:
- unit: Object
- [vehicle, turretPath]: Array
- vehicle: Object
- [turretPath]: Array - Array of numbers.
- Return Value:
- Nothing
Examples
- Example 1:
player assignAsTurret [BIS_vehicle, [0,1] ];
Additional Information
- See also:
- assignAsCargoassignAsDriverassignAsCommanderassignAsGunnerassignAsTurretassignAsCargoIndexassignedVehicleRoleunassignVehicleturretUnitmoveInTurret
Notes
-
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