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Revision as of 23:45, 22 January 2021
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- object: Object
- allow: Boolean
- Return Value:
- Return value needed
Examples
- Example 1:
player allowDamage false;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on September 2, 2013
- AgentRev
-
_object allowDamage false;
has the same effect as_object addEventHandler ["HandleDamage", {0}];
except for buildings that are native to the map; for those, the effects of HandleDamage will not sync properly across all clients, even if added to the building on every client and the server