loadUniform: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "(\| * )+\}\}" to "}}") |
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| [[Number]] | | [[Number]] | ||
|x1= <code>_weight = [[loadUniform]] [[player]];</code> | |x1= <code>_weight = [[loadUniform]] [[player]];</code> | ||
| [[load]], [[loadAbs]], [[loadBackpack]], [[loadVest]], [[getMass]], [[weightRTD]], [[getContainerMaxLoad]] | | [[load]], [[loadAbs]], [[loadBackpack]], [[loadVest]], [[getMass]], [[weightRTD]], [[getContainerMaxLoad]] |
Revision as of 17:41, 18 January 2021
Description
- Description:
- Returns current percentage of mass from items stored in a uniform relative to the maximum capacity of the uniform.
It is equivalent to this formula:_loadUniform = massOfAllItemsInUniform / getContainerMaxLoad uniform player;
- Groups:
- Unit Inventory
Syntax
Examples
- Example 1:
_weight = loadUniform player;
Additional Information
Notes
-
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