BIS fnc didJIP: Difference between revisions

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m (Text replacement - "{{Function " to "{{RV|type=function ")
m (Text replacement - " " to " ")
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|[[remoteExec]], [[remoteExecCall]], [[didJIP]], [[didJIPOwner]], [[exportJIPMessages]]
|[[remoteExec]], [[remoteExecCall]], [[didJIP]], [[didJIPOwner]], [[exportJIPMessages]]
}}
}}





Revision as of 22:20, 31 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Multiplayer

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:
if ([] call BIS_fnc_didJIP) then { forceRespawn player };

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on March 25, 2016 - 14:25 (UTC)
R3vo
Instead of using this function one can use the engine command didJIP which does the exact same thing