BIS fnc areEqual: Difference between revisions
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{{RV|type=function | {{RV|type=function | ||
| arma2 | |game1= arma2 | ||
|1.00 | |version1= 1.00 | ||
|gr1 = Variables | |gr1= Variables | ||
|descr= This function returns true if all of the passed data elements are of the same type and value. One or more elements can be passed. | |||
{{Feature|arma3|In {{arma3}}, see [[isEqualTo]].}} | |||
'''NOTES:''' | '''NOTES:''' | ||
* This function is an improvement over the {{=}}{{=}} operator, because it can handle any data type in any combination. | * This function is an improvement over the {{=}}{{=}} operator, because it can handle any data type in any combination. | ||
Line 15: | Line 17: | ||
* '''WARNING:''' EXTREMELY large strings (> 4k) or compiled code (from a file, for example) might not be properly compared if they are only different near the end of the file. | * '''WARNING:''' EXTREMELY large strings (> 4k) or compiled code (from a file, for example) might not be properly compared if they are only different near the end of the file. | ||
| [anything1, anything2, …] call [[BIS_fnc_areEqual]] | |s1= [anything1, anything2, …] call [[BIS_fnc_areEqual]] | ||
|p1= anythings: [[Anything]] - any type of value: [[Array]], [[Boolean]], [[Code]], [[Control]], [[Config]], [[Group]], [[Number]], [[Script]], [[Object]], [[Display]], [[Side]], [[Text]] | |p1= anythings: [[Anything]] - any type of value: [[Array]], [[Boolean]], [[Code]], [[Control]], [[Config]], [[Group]], [[Number]], [[Script]], [[Object]], [[Display]], [[Side]], [[Text]] | ||
| [[Boolean]] | |r1= [[Boolean]] | ||
|x1= <code>[0, "0"] [[call]] [[BIS_fnc_areEqual]]; {{cc| false}}[0, 1 + 1 - 2] [[call]] [[BIS_fnc_areEqual]]; {{cc| true}}<nowiki | |x1= <code>[0, "0"] [[call]] [[BIS_fnc_areEqual]]; {{cc|false}} | ||
[0, 1 + 1 - 2] [[call]] [[BIS_fnc_areEqual]]; {{cc|true}} | |||
[<nowiki/>[[str]] 50, "50"] [[call]] [[BIS_fnc_areEqual]]; {{cc|true}}</code> | |||
| [[isEqualTo]], [[BIS_fnc_areEqualNotNil]] | |seealso= [[isEqualTo]], [[BIS_fnc_areEqualNotNil]] | ||
}} | }} | ||
[[Category:{{Name|arma2oa}}: Functions|{{uc:areEqual}}]] | [[Category:{{Name|arma2oa}}: Functions|{{uc:areEqual}}]] | ||
[[Category:{{Name|tkoh}}: Functions|{{uc:areEqual}}]] | [[Category:{{Name|tkoh}}: Functions|{{uc:areEqual}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:areEqual}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:areEqual}}]] |
Revision as of 18:16, 29 January 2021
Description
- Description:
- This function returns true if all of the passed data elements are of the same type and value. One or more elements can be passed.
NOTES:
- This function is an improvement over the == operator, because it can handle any data type in any combination.
- For arrays, it returns true if both arrays hold the same elements in the same order.
- If both values are undefined / nil / null, then this function will return true.
- WARNING: EXTREMELY large strings (> 4k) or compiled code (from a file, for example) might not be properly compared if they are only different near the end of the file.
- Execution:
- call
- Groups:
- Variables
Syntax
- Syntax:
- [anything1, anything2, …] call BIS_fnc_areEqual
- Parameters:
- anythings: Anything - any type of value: Array, Boolean, Code, Control, Config, Group, Number, Script, Object, Display, Side, Text
- Return Value:
- Boolean
Examples
- Example 1:
[0, "0"] call BIS_fnc_areEqual; // false [0, 1 + 1 - 2] call BIS_fnc_areEqual; // true [str 50, "50"] call BIS_fnc_areEqual; // true
Additional Information
- See also:
- isEqualToBIS_fnc_areEqualNotNil
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note