getTerrainHeightASL: Difference between revisions

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|x3= <code>_seadepth = [[abs]] ([[getTerrainHeightASL]] [[getPos]] [[player]]); {{cc|sea depth at players position;}}</code>
|x3= <code>_seadepth = [[abs]] ([[getTerrainHeightASL]] [[getPos]] [[player]]); {{cc|sea depth at players position;}}</code>


| [[setPosASL]], [[getPosASL]], [[getPosATL]], [[ASLToATL]], [[ATLToASL]]
|seealso= [[setPosASL]], [[getPosASL]], [[getPosATL]], [[ASLToATL]], [[ATLToASL]]
}}
}}



Revision as of 23:47, 16 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Positions

Syntax

Syntax:
Syntax needed
Parameters:
position: Position2D or Position3D
Return Value:
Return value needed

Examples

Example 1:
_height = getTerrainHeightASL (position player);
Example 2:
_height = getTerrainHeightASL [5213,3245];
Example 3:
_seadepth = abs (getTerrainHeightASL getPos player); // sea depth at players position;

Additional Information

See also:
setPosASLgetPosASLgetPosATLASLToATLATLToASL

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on June 6, 2017 - 20:02 (UTC)
Tankbuster
This command can usefully return the depth of water at the given position when in water. Note that the number it returns is the depth, albiet expressed as a negative number. Use abs to always return a positive number. See example 3