BIS fnc sceneGetParticipants: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " " to " ")
m (Text replacement - "\[\[[cC]ategory:[fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "")
Line 21: Line 21:




[[Category:Functions|{{uc:sceneGetParticipants}}]]
 
[[Category:{{Name|arma2}}: Functions|{{uc:sceneGetParticipants}}]]
[[Category:{{Name|arma2}}: Functions|{{uc:sceneGetParticipants}}]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:sceneGetParticipants}}]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:sceneGetParticipants}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:sceneGetParticipants}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:sceneGetParticipants}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:sceneGetParticipants}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:sceneGetParticipants}}]]

Revision as of 02:05, 2 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Scenes

Syntax

Syntax:
Syntax needed
Parameters:
unit: Object - if nil is passed, player is used. Warning: must then not be used on a dedicated server
maxDistance: Number - if nil is passed, 30 is used.
Return Value:
Return value needed

Examples

Example 1:
[player, 20] call BIS_fnc_sceneGetParticipants;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note