moveInTurret: Difference between revisions
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Turret order has to be defined in the class [[CfgVehicles]] of the [[Config]]. | Turret order has to be defined in the class [[CfgVehicles]] of the [[Config]]. | ||
here 2 examples : | <b>here 2 examples : </b> | ||
Boat1 is an "RHIB 2 Turrets" | Boat1 is an "RHIB 2 Turrets" | ||
Soldier MoveInTurret [Boat1,[0]] | <code>Soldier MoveInTurret [Boat1,[0]]</code> | ||
result : Soldier will mount into the front turret of the boat | result : Soldier will mount into the front turret of the boat | ||
Soldier MoveInTurret [Boat1,[1]] | <code>Soldier MoveInTurret [Boat1,[1]]</code> | ||
result : Soldier will mount into the Back turret of the boat | result : Soldier will mount into the Back turret of the boat | ||
Revision as of 10:57, 8 December 2006
Description
- Description:
- Moves the soldier into the vehicle's turret. (Immediately, without animation).
- Groups:
- Uncategorised
Syntax
- Syntax:
- soldier moveInTurret [vehicle, turret path]
- Parameters:
- soldier: Object
- [vehicle, turret path]: Array
- Return Value:
- Nothing
Examples
- Example 1:
soldierOne moveInTurret [tank, [0, 0]]
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
TurretPath [0,0] moves the soldier in the first turret of the first turret of a vehicle,
TurretPath [0, 2, 1] would move him to the second turret of the third turret of the first turret, [1] moves him to the second turret of a vehicle.
Turret order has to be defined in the class CfgVehicles of the Config.
here 2 examples :
Boat1 is an "RHIB 2 Turrets"
Soldier MoveInTurret [Boat1,[0]]
result : Soldier will mount into the front turret of the boat
Soldier MoveInTurret [Boat1,[1]]
result : Soldier will mount into the Back turret of the boat