BIS fnc priorityQueue GetHighestPriority: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " <!---|arg= local |Multiplayer Arguments=---> <!---|eff= local |Multiplayer Effects=---> " to " ")
m (Text replacement - "{{placeholder}}" to "{{Wiki|placeholder}}")
Line 24: Line 24:
Example:
Example:
_myItem = [_priorityQueue_1] call BIS_fnc_PriorityQueue_PopItem;
_myItem = [_priorityQueue_1] call BIS_fnc_PriorityQueue_PopItem;
*/</pre>{{placeholder}}<!-- Remove this after fill-in -->
*/</pre>{{Wiki|placeholder}}<!-- Remove this after fill-in -->


|s1= [] call [[BIS_fnc_priorityQueue_GetHighestPriority]]
|s1= [] call [[BIS_fnc_priorityQueue_GetHighestPriority]]

Revision as of 01:30, 7 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Priority Queue

Syntax

Syntax:
[] call BIS_fnc_priorityQueue_GetHighestPriority
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note