isInRemainsCollector: Difference between revisions
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m (Text replacement - "{{GameCategory|arma3|New Scripting Commands}} {{GameCategory|arma3|Scripting Commands}} {{uc:{{PAGENAME}}}}" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x1= <code>[[if]] ([[isInRemainsCollector]] unit1) [[then]] {[[hint]] "unit1 is queued for disposal"};</code> | |x1= <code>[[if]] ([[isInRemainsCollector]] unit1) [[then]] {[[hint]] "unit1 is queued for disposal"};</code> | ||
| [[addToRemainsCollector]], [[removeFromRemainsCollector]] | |seealso= [[addToRemainsCollector]], [[removeFromRemainsCollector]] | ||
}} | }} |
Revision as of 23:49, 16 February 2021
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- remain: Object - vehicle or unit
- Return Value:
- Return value needed
Examples
- Example 1:
if (isInRemainsCollector unit1) then {hint "unit1 is queued for disposal"};
Additional Information
Notes
-
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Only post proven facts here! Add Note