forceCadetDifficulty: Difference between revisions
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m (Text replacement - "[[Arma 3: Difficulty Menu|" to "[[Arma 3: Difficulty Settings|") |
Lou Montana (talk | contribs) m (Text replacement - "[[Arma_3:_Event_Handlers/ScriptedEventHandlers" to "[[Arma 3: Scripted Event Handlers") |
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<nowiki>[</nowiki>[[missionNamespace]], "OnGameOptionsExited", _fnc_forceCadetDifficulty] [[call]] [[BIS_fnc_addScriptedEventHandler]];</code> | <nowiki>[</nowiki>[[missionNamespace]], "OnGameOptionsExited", _fnc_forceCadetDifficulty] [[call]] [[BIS_fnc_addScriptedEventHandler]];</code> | ||
|seealso= [[difficulty]], [[cadetMode]], [[hintCadet]], [[ | |seealso= [[difficulty]], [[cadetMode]], [[hintCadet]], [[Arma 3: Scripted Event Handlers|Arma 3 Scripted Event Handlers]] | ||
}} | }} |
Revision as of 19:35, 24 April 2021
Description
- Description:
- Forces showCadetHints and showCadetWP global Cadet Arma 3 difficulty, returns previous settings.
- Groups:
- Difficulty
Syntax
- Syntax:
- forceCadetDifficulty [showCadetHints, showCadetWP]
- Parameters:
- showCadetHints: Boolean - showCadetHints difficulty
- showCadetWP: Boolean - showCadetWP difficulty
- Return Value:
- Array of Booleans - [prev_showCadetHints, prev_showCadetWP]
Examples
- Example 1:
private _previousSettings = forceCadetDifficulty [true, false];
- Example 2:
private _fnc_forceCadetDifficulty = { params ["_OKButtonPressed"]; if (_OKButtonPressed) then { forceCadetDifficulty (switch (toLowerANSI configName ((configFile >> "CfgDifficultyPresets") select difficulty)) do { case "recruit"; case "regular": { // showCadetHints = 1; // showCadetWP = 1; [true, true] }; case "veteran": { // showCadetHints = 0; // showCadetWP = 1; [false, true] }; default { // showCadetHints = 0; // showCadetWP = 0; [false, false] }; }); }; }; [true] call _fnc_forceCadetDifficulty; [missionNamespace, "OnGameOptionsExited", _fnc_forceCadetDifficulty] call BIS_fnc_addScriptedEventHandler;
Additional Information
Notes
-
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