getAllPylonsInfo: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " <!-- Non-automatic appropriate categories go here, e.g [[Category:Scripting Commands {{arma3}}|{{uc:{{PAGENAME}}}}]] {{uc:{{PAGENAME}}}} -->" to "")
m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ")
Line 2: Line 2:


|game1= arma3
|game1= arma3
|version1= 2.02
|version1= 2.02



Revision as of 14:55, 3 May 2021

Hover & click on the images for description

Description

Description:
Return an array with the vehicle's all pylons info.
Groups:
Vehicle Loadouts

Syntax

Syntax:
getAllPylonsInfo vehicle
Parameters:
vehicle: Object
Return Value:
Array of Arrays in format [Pylon index, Pylon name, Assigned turret, Magazine className, Magazine ammo count, Magazine detail]

Examples

Example 1:
getAllPylonsInfo vehicle player; /* Executed on an Mi-48 Kajman: [ [1,"PylonLeft1",[0],"PylonRack_4Rnd_LG_scalpel",4,"0:10000646"], [2,"PylonLeft2",[0],"PylonRack_19Rnd_Rocket_Skyfire",19,"0:10000648"], [3,"PylonRight2",[0],"PylonRack_19Rnd_Rocket_Skyfire",19,"0:10000649"], [4,"PylonRight1",[0],"PylonRack_4Rnd_LG_scalpel",4,"0:10000650"] ] */

Additional Information

See also:
ammoOnPylon getCompatiblePylonMagazines getPylonMagazines setAmmoOnPylon setPylonLoadout setPylonsPriority

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note