BIS fnc didJIP: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " <!-- (DIS)?CONTINUE Notes -->" to "")
m (Text replacement - "\|(arg|eff|serverExec|mp|seealso)= " to "")
Line 4: Line 4:


|1.34
|1.34
|arg=
|eff=


|gr1= Multiplayer
|gr1= Multiplayer

Revision as of 21:05, 21 May 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Multiplayer

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:
if ([] call BIS_fnc_didJIP) then { forceRespawn player };

Additional Information

See also:
remoteExecremoteExecCalldidJIPdidJIPOwnerexportJIPMessages

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note



Posted on March 25, 2016 - 14:25 (UTC)
R3vo
Instead of using this function one can use the engine command didJIP which does the exact same thing