removeAction: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>[[player]] [[removeAction]] 0;</code> | |x1= <code>[[player]] [[removeAction]] 0;</code> | ||
|seealso= [[actionIDs]], [[actionParams]], [[addAction]], [[setUserActionText]], [[inGameUISetEventHandler]], [[showHUD]], [[inputAction]], [[removeAllActions]], [[action]] | |seealso= [[actionIDs]], [[actionParams]], [[addAction]], [[setUserActionText]], [[inGameUISetEventHandler]], [[showHUD]], [[inputAction]], [[removeAllActions]], [[action]] | ||
}} | }} |
Revision as of 20:13, 10 June 2021
Description
- Description:
- Removes user added action with given ID. This only removes actions added with the addAction command. You cannot remove default game actions, such as reload.
- Groups:
- Interaction
Syntax
- Syntax:
- unit removeAction actionID
- Parameters:
- unit: Object - unit, vehicle or static object
- actionID: Number - Action ID returned by addAction
- Return Value:
- Nothing
Examples
- Example 1:
player removeAction 0;
Additional Information
- See also:
- actionIDsactionParamsaddActionsetUserActionTextinGameUISetEventHandlershowHUDinputActionremoveAllActionsaction
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.20
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Interaction
- Scripting Commands: Local Effect