BIS fnc addCuratorIcon: Difference between revisions

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m (Text replacement - "{{RV|type=function | arma3 |1.16 |gr1= Curator | " to "{{RV|type=function |game1= arma3 |version1= 1.16 |gr1= Curator |descr= ")
m (Text replacement - " \|descr=(.*) \| (.*) " to " |descr= $1 |s1= $2 ")
Line 7: Line 7:
|gr1= Curator
|gr1= Curator


|descr= Add an icon displayed in curator interface.
|descr= Add an icon displayed in curator interface.


| [object, iconParams, map, 3D] call [[BIS_fnc_addCuratorIcon]]
|s1= [object, iconParams, map, 3D] call [[BIS_fnc_addCuratorIcon]]


|p1= object: [[Object]] - Curator module
|p1= object: [[Object]] - Curator module

Revision as of 18:28, 9 June 2021

Hover & click on the images for description

Description

Description:
Add an icon displayed in curator interface.
Execution:
call
Groups:
Curator

Syntax

Syntax:
[object, iconParams, map, 3D] call BIS_fnc_addCuratorIcon
Parameters:
object: Object - Curator module
iconParams: Array - Icon params (see drawIcon3D scripting command for its format)
map: Boolean - (Optional, default true) true to show icon on map
3D: Boolean - (Optional, default true) true to show icon in 3D scene
Return Value:
Return value needed

Examples

Example 1:
[ curatorModule, ["targetIcon.paa", [1,1,1,1], position player, 1, 1, 45, "Target", 1, 0.05, "TahomaB"], false ] call BIS_fnc_addCuratorIcon;

Additional Information

See also:
Arma 3: CuratorBIS_fnc_removeCuratorIcon

Notes

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