BIS fnc door: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=") |
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| Changes animation phase of given door. | | Changes animation phase of given door. | ||
| [building, doorIndex, animationPhase] call [[BIS_fnc_door]] | |s1=[building, doorIndex, animationPhase] call [[BIS_fnc_door]] | ||
|p1= building: [[Object]] - Building | |p1= building: [[Object]] - Building |
Revision as of 15:56, 12 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Scripts
Syntax
- Syntax:
- [building, doorIndex, animationPhase] call BIS_fnc_door
- Parameters:
- building: Object - Building
- doorIndex: Number - Index of the door used in "bis_disabled_Door_%1", "Door_%1_sound_source", "Door_%1_noSound_source", "Door_%1_locked_source"
- animationPhase: Number - Phase of the animation, see animateSource for more information
- Return Value:
- Nothing
Examples
- Example 1:
[_building, 5, 1] call BIS_fnc_door;
Additional Information
Notes
-
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