assignedGunner: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \|x1=" to "\|r1=$1 \|x1=") |
Lou Montana (talk | contribs) m (Text replacement - "\|" to "|") |
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|p1= vehicle: [[Object]] - | |p1= vehicle: [[Object]] - | ||
|r1= [[Object]] | |||
|x1= <code>_gunner = [[assignedGunner]] [[vehicle]] [[player]];</code> | |||
|seealso= [[assignAsGunner]], [[assignAsTurret]], [[assignAsCommander]], [[assignAsDriver]], [[moveInGunner]], [[moveInTurret]], [[moveInCommander]], [[moveInDriver]], [[gunner]], [[ArmA:_Actions#GetInTurret|GetInTurret]], [[commander]], [[driver]], [[assignAsCargo]], [[moveInCargo]], [[assignedCommander]], [[assignedDriver]] | |seealso= [[assignAsGunner]], [[assignAsTurret]], [[assignAsCommander]], [[assignAsDriver]], [[moveInGunner]], [[moveInTurret]], [[moveInCommander]], [[moveInDriver]], [[gunner]], [[ArmA:_Actions#GetInTurret|GetInTurret]], [[commander]], [[driver]], [[assignAsCargo]], [[moveInCargo]], [[assignedCommander]], [[assignedDriver]] |
Revision as of 10:31, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Unit ControlObject Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- vehicle: Object -
- Return Value:
- Object
Examples
- Example 1:
_gunner = assignedGunner vehicle player;
Additional Information
- See also:
- assignAsGunnerassignAsTurretassignAsCommanderassignAsDrivermoveInGunnermoveInTurretmoveInCommandermoveInDrivergunnerGetInTurretcommanderdriverassignAsCargomoveInCargoassignedCommanderassignedDriver
Notes
-
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