setVehicleRadar: Difference between revisions
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|descr= Sets the AI rule of Radar usage (Emission Control). Automatic means Radar switched on only when in Combat. The command doesn't affect player-controlled vehicles. | |descr= Sets the AI rule of Radar usage (Emission Control). Automatic means Radar switched on only when in Combat. The command doesn't affect player-controlled vehicles. | ||
|s1= vehicle | |s1= vehicle [[setVehicleRadar]] rule | ||
|p1= vehicle: [[Object]] - An AI-controlled vehicle | |p1= vehicle: [[Object]] - An AI-controlled vehicle |
Revision as of 18:09, 20 June 2021
Description
- Description:
- Sets the AI rule of Radar usage (Emission Control). Automatic means Radar switched on only when in Combat. The command doesn't affect player-controlled vehicles.
- Groups:
- Sensors
Syntax
- Syntax:
- vehicle setVehicleRadar rule
- Parameters:
- vehicle: Object - An AI-controlled vehicle
- rule: Number - Can be one of the following:
- 0 - automatic
- 1 - forced on
- 2 - forced off
- Return Value:
- Nothing
Examples
- Example 1:
_vehicle setVehicleRadar 1;
Additional Information
- See also:
- vehicleReportRemoteTargetssetVehicleReportRemoteTargetsvehicleReceiveRemoteTargetssetVehicleReceiveRemoteTargetsvehicleReportOwnPositionsetVehicleReportOwnPositionreportRemoteTargetconfirmSensorTarget
Notes
-
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