setVehicleRadar: Difference between revisions

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|descr= Sets the AI rule of Radar usage (Emission Control). Automatic means Radar switched on only when in Combat. The command doesn't affect player-controlled vehicles.
|descr= Sets the AI rule of Radar usage (Emission Control). Automatic means Radar switched on only when in Combat. The command doesn't affect player-controlled vehicles.


|s1= vehicle '''setVehicleRadar''' rule
|s1= vehicle [[setVehicleRadar]] rule


|p1= vehicle: [[Object]] - An AI-controlled vehicle
|p1= vehicle: [[Object]] - An AI-controlled vehicle

Revision as of 18:09, 20 June 2021

Hover & click on the images for description

Description

Description:
Sets the AI rule of Radar usage (Emission Control). Automatic means Radar switched on only when in Combat. The command doesn't affect player-controlled vehicles.
Groups:
Sensors

Syntax

Syntax:
vehicle setVehicleRadar rule
Parameters:
vehicle: Object - An AI-controlled vehicle
rule: Number - Can be one of the following:
  • 0 - automatic
  • 1 - forced on
  • 2 - forced off
Return Value:
Nothing

Examples

Example 1:
_vehicle setVehicleRadar 1;

Additional Information

See also:
vehicleReportRemoteTargetssetVehicleReportRemoteTargetsvehicleReceiveRemoteTargetssetVehicleReceiveRemoteTargetsvehicleReportOwnPositionsetVehicleReportOwnPositionreportRemoteTargetconfirmSensorTarget

Notes

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