missionConfigFile: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<dl class="command_description"> <dt></dt>" to "<dl class="command_description"> <dt></dt>") |
Lou Montana (talk | contribs) m (Text replacement - " \| *s([0-9]) *= ([^ ]+)? ?'''([a-zA-Z0-9_]+)''' ?([^ ]+)? " to " |s$1= $2 $3 $4 ") |
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{{Feature|Warning|If your [[Description.ext]] file is empty, [[str]] [[missionConfigFile]] may report an empty string instead of the path to the file. You have to put at least one entry into your config.}} | {{Feature|Warning|If your [[Description.ext]] file is empty, [[str]] [[missionConfigFile]] may report an empty string instead of the path to the file. You have to put at least one entry into your config.}} | ||
|s1= | |s1= [[missionConfigFile]] | ||
|r1= [[Config]] | |r1= [[Config]] |
Revision as of 16:42, 12 June 2021
Description
- Description:
- Return root of mission Description.ext entries hierarchy.
- Groups:
- Config
Syntax
- Syntax:
- missionConfigFile
- Return Value:
- Config
Examples
- Example 1:
for "_i" from 0 to (count paramsArray - 1) do { missionNamespace setVariable [configName ((missionConfigFile/"Params") select _i), paramsArray select _i]; };
- Example 2:
- To define custom values in description.ext:
class myMissionConfig { class mySetup { myNumber = 3; myArray[] = { 1, 2, 3 }; myText = "LOL"; }; };
To read defined custom values from a script:
_myNumber = getNumber (missionConfigFile >> "myMissionConfig" >> "mySetup" >> "myNumber");
_myArray = getArray (missionConfigFile >> "myMissionConfig" >> "mySetup" >> "myArray");
_myText = getText (missionConfigFile >> "myMissionConfig" >> "mySetup" >> "myText"); - Example 3:
- To get file path with description.ext to play sound via playSound3D:
MISSION_ROOT = str missionConfigFile select [0, count str missionConfigFile - 15];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on February 17, 2015 - 16:46 (UTC)
- Killzone Kid
-
missionConfigFile can be used to parse mission.sqm file data as well if it is included into description.ext:
class MissionSQM { #include "mission.sqm" };
Then mission.sqm data can be accessed like this:
getNumber (missionConfigFile >> "MissionSQM" >> "version"); //12 - version param in mission.sqm
(courtesy of Master85)
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Config