BIS fnc animateTaskWaypoint: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *; * +\|p1=" to " |p1=") |
Lou Montana (talk | contribs) m (Text replacement - " \| *([^=\| ]+) * \|p1=" to " |s1= $1 |p1=") |
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| Plays an animation that pushes the active task waypoint up and down. | | Plays an animation that pushes the active task waypoint up and down. | ||
| param call [[BIS_fnc_animateTaskWaypoint]] | |s1= param call [[BIS_fnc_animateTaskWaypoint]] | ||
|p1= [[Object]] - Unit that should have animations played. | |p1= [[Object]] - Unit that should have animations played. |
Revision as of 22:44, 12 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Tasks
Syntax
- Syntax:
- param call BIS_fnc_animateTaskWaypoint
- Parameters:
- Object - Unit that should have animations played.
- Return Value:
- Nothing
Examples
- Example 1:
[player] call BIS_fnc_animateTaskWaypoint;
Additional Information
- See also:
- Task Framework
Notes
-
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