reloadEnabled: Difference between revisions

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m (Text replacement - "\| arma1 \|1.00 \|([^g]|g[^a])" to "| arma1 |1.00 |game2= arma2 |version2= 1.00 |game3= arma2oa |version3= 1.50 |game4= tkoh |version4= 1.00 |game5= arma3 |version5= 0.50 |$1")
m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=")
Line 20: Line 20:
| Check whether magazine is reloaded whenever emptied.
| Check whether magazine is reloaded whenever emptied.


| [[reloadEnabled]] unitName
|s1=  [[reloadEnabled]] unitName


|p1= unitName: [[Object]]
|p1= unitName: [[Object]]

Revision as of 23:21, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Weapons

Syntax

Syntax:
reloadEnabled unitName
Parameters:
unitName: Object
Return Value:
Boolean

Examples

Example 1:
private _canReload = reloadEnabled _unit1;

Additional Information

See also:
enableReloadreloadneedReload

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note