moveInCargo: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 22: | Line 22: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|[[moveInCommander]], [[moveInDriver]], [[moveInGunner]], [[moveInTurret]] |= See also | |[[moveInCommander]], [[moveInDriver]], [[moveInGunner]], [[moveInTurret]], [[assignAsCargo]], [[assignAsCommander]], [[assignAsDriver]], [[assignAsGunner]] |= See also | ||
}} | }} |
Revision as of 00:57, 27 December 2006
Description
- Description:
- Move soldier into vehicle cargo position (Immediate, no animation).
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
soldierOne moveInCargo jeepOne
Additional Information
- See also:
- moveInCommandermoveInDrivermoveInGunnermoveInTurretassignAsCargoassignAsCommanderassignAsDriverassignAsGunner
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 4, 2006 - 14:42
- hardrock
- Notes from before the conversion If you place a soldier in a vehicle with the moveInCargo command, he wont "know" he's in the vehicle, and thus he won't disembark properly when the vehicle reaches a Transport Unload waypoint. Therefore you have to use the assignAsCargo command, in order for the AI to catch on. Something like this: moveInCargo helo1 this assignAsCargo helo1 MP Note Functions MoveInCargo can only be called for local soldiers. They will be ignored for remote soldiers. (see Locality in Multiplayer)