serverTime: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \{\{GameCategory *\| *arma2 *\| *(New )?Scripting Commands\}\}" to "")
m (Text replacement - " \| *('''[a-zA-Z0-9]+''') \|r1=" to " \|s1= $1 |r1=")
Line 25: Line 25:
{{Feature|Informative|'''Known issues before Arma 3 v1.86''':  Both server and clients showed the same value when synced. The only time it was not synced was on the server, right after server restart and only for the first 300 seconds. Client side was synced from the start}}
{{Feature|Informative|'''Known issues before Arma 3 v1.86''':  Both server and clients showed the same value when synced. The only time it was not synced was on the server, right after server restart and only for the first 300 seconds. Client side was synced from the start}}


| '''serverTime'''
\|s1= '''serverTime'''


|r1= [[Number]]
|r1= [[Number]]

Revision as of 15:41, 13 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
TimeMission InformationMultiplayer

Syntax

Syntax:
serverTime
Return Value:
Number

Examples

Example 1:
hint format ["Synced server time : %1", serverTime];

Additional Information

See also:
timediag_tickTimedatemissionStartestimatedTimeLeftestimatedEndServerTimesystemTimesystemTimeUTC

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note