BIS fnc getUnitByUID: Difference between revisions

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m (Text replacement - "| arma3 |1.00 " to "|game1= arma3 |version1= 1.00 ")
m (Text replacement - " |r1=[[" to " |r1= [[")
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|p1= playerUID: [[String]] - see [[getPlayerUID]]
|p1= playerUID: [[String]] - see [[getPlayerUID]]


|r1=[[Object]] - the unit controlled by ''playerUID'' player
|r1= [[Object]] - the unit controlled by ''playerUID'' player


|x1= <code>[[private]] _unitPlayedByUID550055 = "550055" [[call]] [[BIS_fnc_getUnitByUID]];</code>
|x1= <code>[[private]] _unitPlayedByUID550055 = "550055" [[call]] [[BIS_fnc_getUnitByUID]];</code>

Revision as of 22:28, 7 August 2021

Hover & click on the images for description

Description

Description:
Returns player-controlled unit (if any) according to the provided player UID.
Execution:
call
Groups:
Multiplayer

Syntax

Syntax:
playerUID call BIS_fnc_getUnitByUID
Parameters:
playerUID: String - see getPlayerUID
Return Value:
Object - the unit controlled by playerUID player

Examples

Example 1:
private _unitPlayedByUID550055 = "550055" call BIS_fnc_getUnitByUID;

Additional Information

See also:
getPlayerUID

Notes

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