canAddItemToVest: Difference between revisions

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m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")
m (Text replacement - "\|s1= +" to "|s1= ")
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|descr= Checks if given object can be stored into soldier's vest.
|descr= Checks if given object can be stored into soldier's vest.


|s1= unit [[canAddItemToVest]] item
|s1= unit [[canAddItemToVest]] item


|p1= unit: [[Object]]
|p1= unit: [[Object]]

Revision as of 15:40, 19 June 2021

Hover & click on the images for description

Description

Description:
Checks if given object can be stored into soldier's vest.
Groups:
Unit Inventory

Syntax

Syntax:
unit canAddItemToVest item
Parameters:
unit: Object
item: String
Return Value:
Boolean

Alternative Syntax

Syntax:
unit canAddItemToVest [item, count] Template:Since
Parameters:
unit: Object
[item, count]: Array
item: String
count: Number
Return Value:
Boolean

Examples

Example 1:
_item = "HandGrenade"; private _fits = player canAddItemToVest _item; if (_fits) then { player addItemToVest _item; } else { hint "no room!"; };

Additional Information

See also:
canAddcanAddItemToBackpackcanAddItemToUniform

Notes

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