throttleRTD: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *tkoh * * *\| *([0-1]\.[0-9]{2}) * " to "|game1= tkoh |version1= $1 ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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Line 4: | Line 4: | ||
|version1= 1.00 | |version1= 1.00 | ||
|gr1= | |gr1= RTD | ||
|descr= Return the current throttle level for all engines of a helicopter. | |descr= Return the current throttle level for all engines of a helicopter. | ||
|s1= | |s1= '''throttleRTD''' helicopterRTD | ||
|p1= helicopterRTD : [[ObjectRTD]] - helicopter | |p1= helicopterRTD : [[ObjectRTD]] - helicopter |
Revision as of 22:51, 19 June 2021
Description
- Description:
- Return the current throttle level for all engines of a helicopter.
- Groups:
- RTD
Syntax
- Syntax:
- throttleRTD helicopterRTD
- Parameters:
- helicopterRTD : ObjectRTD - helicopter
- Return Value:
- Array
Examples
- Example 1:
_throttleValues = throttleRTD vehicle player;
Additional Information
- See also:
- setThrottleRTD
Notes
-
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