moveTarget: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma1 * * *\| *([0-1]\.[0-9]{2}) * \|game2" to "|game1= arma1 |version1= $1 |game2") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|pr= {{Feature|Warning|This command is not implemented.}} | |pr= {{Feature|Warning|This command is not implemented.}} | ||
|s1= | |s1= target '''moveTarget''' [position, typeAccuracy, posAccuracy] | ||
|p1= target: [[Target]] | |p1= target: [[Target]] |
Revision as of 22:21, 19 June 2021
Description
- Description:
- Change information about a target.
- Problems:
- Groups:
- Broken Commands
Syntax
- Syntax:
- target moveTarget [position, typeAccuracy, posAccuracy]
- Parameters:
- target: Target
- [position, typeAccuracy, posAccuracy]: Array
- position: Array
- typeAccuracy: Number
- posAccuracy: Number
- Return Value:
- Boolean
Examples
- Example 1:
_moved = _target moveTarget [position player, 1, 1]
Additional Information
- See also:
- createTarget deleteTarget
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Broken Commands