cutObj: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
||
Line 28: | Line 28: | ||
|descr= Displays an object defined in the global config in CfgTitles.{{Feature|arma3|For greater efficiency and ease of modability it is recommended to use named layers with [[#Alternative_Syntax_2|Alternative Syntax 2]].}} | |descr= Displays an object defined in the global config in CfgTitles.{{Feature|arma3|For greater efficiency and ease of modability it is recommended to use named layers with [[#Alternative_Syntax_2|Alternative Syntax 2]].}} | ||
|s1= | |s1= [[cutObj]] [class, type, speed, showInMap] | ||
|p1= [class, type, speed, showInMap]: [[Array]] | |p1= [class, type, speed, showInMap]: [[Array]] |
Revision as of 22:02, 19 June 2021
Description
- Description:
- Displays an object defined in the global config in CfgTitles.
- Groups:
- GUI Control
Syntax 1
- Syntax:
- cutObj [class, type, speed, showInMap]
- Parameters:
- [class, type, speed, showInMap]: Array
- class: String - the className of the object defined in configFile >> "CfgTitles" >> class
- type: String one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
- speed (Optional): Number - Time in seconds to fade in resource. Default: -1
- showInMap (Optional): Boolean - false to hide the text when the map is opened. Default: true
- Return Value:
- Nothing
Syntax 2
- Syntax:
- layer cutObj [class, type, speed, showInMap]
- Parameters:
- layer: Number - layer number on which the effect is shown, where 0 is the back most. Layer number is rounded to the nearest integer and also cannot be negative. Layer 99.5 will be treated as layer 100.
- [class, type, speed, showInMap]: Array
- class: String - the className of the object defined in configFile >> "CfgTitles" >> class
- type: String one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
- speed: Number - (Optional, default -1) Time in seconds to fade in resource.
- showInMap: Boolean - (Optional, default true) false to hide the text when the map is opened.
- Return Value:
- Nothing
Syntax 3
- Syntax:
- layerName cutObj [class, type, speed, showInMap] Template:Since
- Parameters:
- layerName: String - layer name on which the effect is shown. Layer names are CaSe SeNsItIvE
- [class, type, speed, showInMap]: Array
- class: String - the className of the object defined in configFile >> "CfgTitles" >> class
- type: String one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
- speed (Optional): Number - Time in seconds to fade in resource. Default: -1
- showInMap (Optional): Boolean - false to hide the text when the map is opened. Default: true
- Return Value:
- Number - number of the allocated layer
Examples
- Example 1:
cutObj ["TVSet", "PLAIN"]; cutObj ["TVSet", "PLAIN", 2]
- Example 2:
2 cutObj ["Sphere", "PLAIN"];
- Example 3:
private _layer = "layer1" cutObj ["BISLogo", "PLAIN"];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: GUI Control
- Scripting Commands: Local Effect