isVehicleRadarOn: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - " |r1=[[" to " |r1= [[")
Line 12: Line 12:
|p1= vehicle: [[Object]] - vehicle on which check is performed
|p1= vehicle: [[Object]] - vehicle on which check is performed


|r1=[[Boolean]]
|r1= [[Boolean]]


|x1= <code>[[isVehicleRadarOn ]] [[vehicle]] [[player]]; {{cc|returns [[true]] if radar is turned on}}</code>
|x1= <code>[[isVehicleRadarOn ]] [[vehicle]] [[player]]; {{cc|returns [[true]] if radar is turned on}}</code>

Revision as of 23:46, 7 August 2021

Hover & click on the images for description

Description

Description:
Returns true if vehicle has active sensors on.
Groups:
Sensors

Syntax

Syntax:
isVehicleRadarOn vehicle
Parameters:
vehicle: Object - vehicle on which check is performed
Return Value:
Boolean

Examples

Example 1:
isVehicleRadarOn vehicle player; // returns true if radar is turned on

Additional Information

See also:
setVehicleRadar

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note