independent: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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|x1= <code>[[if]] ([[side]] _unit == [[independent]]) [[then]] | |x1= <code>[[if]] ([[side]] _unit == [[independent]]) [[then]] | ||
{ | { | ||
[[hint]] "This is a independent unit!"; | |||
};</code> | };</code> | ||
|seealso= [[side]], [[civilian]], [[blufor]], [[east]], [[opfor]], [[resistance]], [[west]] | |seealso= [[side]], [[civilian]], [[blufor]], [[east]], [[opfor]], [[resistance]], [[west]] | ||
}} | }} |
Revision as of 05:58, 30 October 2021
Description
- Description:
- Pre-defined variable for the independent side.
- Alias:
- resistance
- Groups:
- Sides
Syntax
- Syntax:
- independent
- Return Value:
- Side
Examples
- Example 1:
if (side _unit == independent) then { hint "This is a independent unit!"; };
Additional Information
Notes
-
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