removeMPEventHandler: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|descr= Removes MP event handler added by [[addMPEventHandler]]. | |descr= Removes MP event handler added by [[addMPEventHandler]]. | ||
|s1= unitName | |s1= unitName [[removeMPEventHandler]] [event, index] | ||
|p1= unitName: [[Object]] | |p1= unitName: [[Object]] |
Revision as of 18:11, 20 June 2021
Description
- Description:
- Removes MP event handler added by addMPEventHandler.
- Groups:
- MultiplayerEvent Handlers
Syntax
- Syntax:
- unitName removeMPEventHandler [event, index]
- Parameters:
- unitName: Object
- event: String
- index: Number - index returned by addMPEventHandler
- Return Value:
- Nothing
Examples
- Example 1:
player removeMPEventHandler ["MPKilled", 0];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 25 July, 2011
- kju
- At least for MPKilled it needs to be executed where the target unit is local. The effect (the removal) is global.
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.55
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Multiplayer
- Command Group: Event Handlers
- Scripting Commands: Global Effect