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Lou Montana (talk | contribs) m (Text replacement - "\|s([0-9])\= '''([^' ]+)'''([^ ]+) " to "|s$1= $2$3 ") |
Killzone Kid (talk | contribs) No edit summary |
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|descr= Vehicle in which given unit is mounted. If none, unit is returned. Alternatively, use [[objectParent]] | |descr= Vehicle in which given unit is mounted. If none, unit is returned. Alternatively, use [[objectParent]] | ||
{{Feature|Important|[[vehicle]] returns vehicle given unit is in, for [[alive]] units, for dead units, which don't have a brain | |||
([[grpNull]]), this command returns unit itself. Use [[objectParent]] instead in such case}} | |||
|s1= [[vehicle]] unitName | |s1= [[vehicle]] unitName |
Revision as of 20:11, 25 June 2021
Description
- Description:
- Vehicle in which given unit is mounted. If none, unit is returned. Alternatively, use objectParent
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
- SQS
? vehicle player != player : hint "Player is in a vehicle"
- Example 2:
- SQF
if (vehicle player != player) then {hint "Player is in a vehicle"};
Additional Information
- See also:
- objectParent
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation