Tile - YTime - Time Scale – Ylands
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THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE. | |||
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== Time Scale == | |||
=Notes= | [[File:YlandsTile-160-get.png]] | ||
*Time '''scale''' means how '''faster''' / '''slower''' the in-game time runs '''compared''' to '''real time'''. | |||
*It's '''inverse''' function of | [[File:YlandsTile-160-set.png]] | ||
<pre>static get timeScale(): number; | |||
static set timeScale(value: number);</pre> | |||
=== Description === | |||
Allows to '''get''' / '''set''' scale of one in-game '''day''' compared to '''real''' day duration. | |||
=== Notes === | |||
* Time '''scale''' means how '''faster''' / '''slower''' the in-game time runs '''compared''' to '''real time'''. | |||
* It's '''inverse''' function of '''Day Duration''' | |||
* Values above 1 mean that in-game time runs faster than real time, values below 1 mean, that in-game time runs slower than real time | |||
* E.g. scale set to 24 will result in in-game day length of 1 hour. | |||
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[[Category: Instructions]] | [[Category: Instructions]] | ||
Revision as of 08:51, 8 July 2021
Time Scale
static get timeScale(): number; static set timeScale(value: number);
Description
Allows to get / set scale of one in-game day compared to real day duration.
Notes
- Time scale means how faster / slower the in-game time runs compared to real time.
- It's inverse function of Day Duration
- Values above 1 mean that in-game time runs faster than real time, values below 1 mean, that in-game time runs slower than real time
- E.g. scale set to 24 will result in in-game day length of 1 hour.