Tile - YServerData - Get Server Variable – Ylands
Jump to navigation
Jump to search
(Created page with "<!--- THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE. --> == Get Server Variable(Player, Data scope, Variable)...") |
No edit summary |
||
Line 16: | Line 16: | ||
'''any''' | '''any''' | ||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
Revision as of 12:17, 12 November 2021
Get Server Variable(Player, Data scope, Variable)
static getServerVariable(player: YCharacter, dataScope: YServerDataScope, variableUid: string): any;
Parameters
player
dataScope
variableUid
Returns
any
Availability