Bug List – ArmA: Armed Assault
m (→Visual Issues: removed comments, again. added my own comment.) |
m (→Editing & Scripting: moved bug) |
||
Line 753: | Line 753: | ||
{{Bug priority|4| | {{Bug priority|4| | ||
Draw commands do not work, and the example in the biki isn't clear how they work (DrawLine,DrawRectangle,etc). ''[1.02]'' -[[User:MrZig|MrZig]] | Draw commands do not work, and the example in the biki isn't clear how they work (DrawLine,DrawRectangle,etc). ''[1.02]'' -[[User:MrZig|MrZig]] | ||
}} | |||
{{Bug priority|4| | |||
Manipulating flyinheight doesn't work correctly. Example: Nonplayable Cobra flying (at 50), and player on the ground. With scripts a 'cobra flyinheight 20' is performed. Cobra comes down to 20. Now 'cobra flyinheight 40' is performed ... NOTHING HAPPENS! now 'cobra flyinheight 10' is performed. Cobra comes down to 10. In this case the cobra only can be ordered lower and lower, but i have seen the opposite as well, that the cobra only could be ordered higher and higher. But i have never seen the mix of lower AND higher work ok. (edit: using 'cobra DOMOVE getpos cobra' after the flyinheight does get things working as i just found out (but bug still stands imo)''[1.02]'' - [[User:maxqubit|maxqubit]] | |||
}} | }} | ||
Revision as of 03:04, 22 January 2007
Introduction
Help BI keep track of important bugs by contributing to this list! Before you begin editing, read over the How To Report section. Its very important to provide accurate detail by posting reproducing steps, images, movies, and locations of bugged models/graphics.
If you have a more detailed bug report that requires more room then makes sense for the Biki then go to the BIS Forum and find the current bug thread and post it there.
There is a wishlist for making suggestions to improve Armed Assault, please use this list for those suggestions
You should only post bugs about the current version
Current ArmA version is: [1.02]
Current Dedicated server version is: [1.02]
You can find information about the 1.02 patch here
The old bug list can be found here Armed_Assault:_Bugs_List-version-1.01.5094.
How to Report
Submitting bugs in a usable format is essential. Your wasting everybody's time if you post something meaningless and there is a good chance your addition will be removed or ignored.
1. Post in the appropriate section.
2. Always sign your entries by adding ~~~ after your addition. Failure to sign your addition will result in someone removing your addition without notification.
3. Add your bug using the template Bug priority with priority 0 add the end of the appropriate section. Authorized people will alter the priority of your bug.
The source code of a new bug with the template Bug priority should look like that:
{{Bug priority|0| YOUR TEXT HERE -~~~ }}
Here are a couple of decent examples of usable information.
Template:Bug priority Template:Bug priority
Reproduction missions can be very helpful for complex problems, when possible provide a link to the mission containing only the necessary items to illustrate the bug report.
General Issues
Template:Bug priority Template:Bug priority
AI Issues
Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority
Audio Issues
Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority
Collision Issues
Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Control Issues
Template:Bug priority Template:Bug priority
Editing & Scripting
Island & Object Issues
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Mission Issues
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Multi Player Issues
Dedicated Server Issues
Performance Issues
Physics Issues
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Units/Vehicles
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority Template:Bug priority
Visual Issues
This being the visual issues section, reporting any bug in this section should contain a screen shot of the reported bug.
Weapons
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority