Tile - YExplosive - Defuse – Ylands
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Latest revision as of 14:27, 24 November 2023
Defuse(Entity, Reset Timer)
static defuse(target: YEntity, resetTimer: boolean): void;
Parameters
target
Target entity (explosive)
resetTimer
Whenever the ignition timer ought to be reset
Availability
Description
Allows to stop already ignited explosive from exploding.