assignedGunner: Difference between revisions

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m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
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|x1= <code>_gunner = [[assignedGunner]] [[vehicle]] [[player]];</code>
|x1= <code>_gunner = [[assignedGunner]] [[vehicle]] [[player]];</code>


|seealso= [[assignAsGunner]] [[assignAsTurret]] [[assignAsCommander]] [[assignAsDriver]] [[moveInGunner]] [[moveInTurret]] [[moveInCommander]], [[moveInDriver]], [[gunner]], [[ArmA:_Actions#GetInTurret|GetInTurret]], [[commander]], [[driver]], [[assignAsCargo]], [[moveInCargo]], [[assignedCommander]], [[assignedDriver]]
|seealso= [[assignAsGunner]] [[assignAsTurret]] [[assignAsCommander]] [[assignAsDriver]] [[moveInGunner]] [[moveInTurret]] [[moveInCommander]] [[moveInDriver]], [[gunner]], [[ArmA:_Actions#GetInTurret|GetInTurret]], [[commander]], [[driver]], [[assignAsCargo]], [[moveInCargo]], [[assignedCommander]], [[assignedDriver]]
}}
}}

Revision as of 14:56, 20 January 2022

Hover & click on the images for description

Description

Description:
Returns the soldier assigned to the given vehicle as a gunner.
Groups:
Unit ControlObject Manipulation

Syntax

Syntax:
assignedGunner vehicle
Parameters:
vehicle: Object -
Return Value:
Object

Examples

Example 1:
_gunner = assignedGunner vehicle player;

Additional Information

See also:
assignAsGunner assignAsTurret assignAsCommander assignAsDriver moveInGunner moveInTurret moveInCommander moveInDrivergunnerGetInTurretcommanderdriverassignAsCargomoveInCargoassignedCommanderassignedDriver

Notes

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