addCamShake: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*) ([^ ]*)<\/code>" to "<code>$1$2$3 $4</code>") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>addCamShake [10, 2, 25]; // Shakes the camera for 1 second</sqf> | ||
|x2= < | |x2= <sqf>enableCamShake true; | ||
addCamShake [5, 5, 25];</ | addCamShake [5, 5, 25];</sqf> | ||
|seealso= [[enableCamShake]] [[setCamShakeDefParams]] [[setCamShakeParams]] [[resetCamShake]] | |seealso= [[enableCamShake]] [[setCamShakeDefParams]] [[setCamShakeParams]] [[resetCamShake]] | ||
}} | }} |
Revision as of 10:21, 13 May 2022
Description
- Description:
- Creates the camera shaking effect, like when you are near an explosion
- Groups:
- Camera Control
Syntax
- Syntax:
- addCamShake [power, duration, frequency]
- Parameters:
- power: Number - Strength of shake (camera movement), practical range is 0 to 20
- duration: Number - Duration in seconds divided by 2
- frequency: Number - Frequency of shake, practical range is 0 to 100
- Return Value:
- Nothing
Examples
- Example 1:
- addCamShake [10, 2, 25]; // Shakes the camera for 1 second
- Example 2:
Additional Information
Notes
-
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