addCamShake: Difference between revisions

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|p1= power: [[Number]] - Strength of shake (camera movement), practical range is 0 to 20
|p1= power: [[Number]] - Strength of shake (camera movement), practical range is 0 to 20


|p2= duration: [[Number]] - Duration in seconds divided by 2
|p2= duration: [[Number]] - duration in seconds divided by 2


|p3= frequency: [[Number]] - Frequency of shake, practical range is 0 to 100
|p3= frequency: [[Number]] - Frequency of shake, practical range is 0 to 100

Revision as of 14:01, 8 November 2023

Hover & click on the images for description

Description

Description:
Creates the camera shaking effect, like when you are near an explosion
Groups:
Camera Control

Syntax

Syntax:
addCamShake [power, duration, frequency]
Parameters:
power: Number - Strength of shake (camera movement), practical range is 0 to 20
duration: Number - duration in seconds divided by 2
frequency: Number - Frequency of shake, practical range is 0 to 100
Return Value:
Nothing

Examples

Example 1:
addCamShake [10, 2, 25]; // Shakes the camera for 1 second
Example 2:
enableCamShake true; addCamShake [5, 5, 25];

Additional Information

See also:
enableCamShake setCamShakeDefParams setCamShakeParams resetCamShake

Notes

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