Conflict – Arma Reforger
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{{armaR}} Conflict is a gamemode introduced in the alpha of {{armaR}}. | {{armaR}} Conflict is a gamemode introduced in the alpha of {{armaR}}. The goal of this gamemode is to conquer the island of Everon by capturing strategic military sites. Enemy bases can be captured if they are within the capturing side's radio range. To capture the base, the radio frequency has to be changed to the capturing side's frequency, increasing that side's radio range. To win the battle, the enemy's Main Operating Base from where the enemy runs their operations must be captured. The side that overruns this location wins the match. | ||
The goal of this gamemode is to conquer the island of Everon by capturing strategic military sites. | |||
Enemy bases can be captured if they are within the capturing side's radio range. | |||
To capture the base, the radio frequency has to be changed to the capturing side's frequency, increasing that side's radio range. | |||
To win the battle, the enemy's Main Operating Base from where the enemy runs their operations must be captured. | |||
The side that overruns this location wins the match. | |||
{{GameCategory|armaR|Content|Game Modes}} | {{GameCategory|armaR|Content|Game Modes}} |
Revision as of 15:48, 27 May 2022
Arma Reforger Conflict is a gamemode introduced in the alpha of Arma Reforger. The goal of this gamemode is to conquer the island of Everon by capturing strategic military sites. Enemy bases can be captured if they are within the capturing side's radio range. To capture the base, the radio frequency has to be changed to the capturing side's frequency, increasing that side's radio range. To win the battle, the enemy's Main Operating Base from where the enemy runs their operations must be captured. The side that overruns this location wins the match.