nearestLocation: Difference between revisions

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m (Text replacement - "\|seealso= ([^ ]+)\]\], \[\[" to "|seealso= $1]] [[")
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|x2= <sqf>_anyNearestLocation = nearestLocation [player, ""];</sqf>
|x2= <sqf>_anyNearestLocation = nearestLocation [player, ""];</sqf>


|seealso= ‎[[findNearestEnemy]] [[nearestBuilding]] [[nearestObject]] [[nearestObjects]], [[nearObjects]], [[nearEntities]], [[nearTargets]], [[nearSupplies]], [[nearestLocationWithDubbing]], [[nearObjectsReady]], [[nearRoads]], [[Location#Location Types|Location Types]], [[locationPosition]], [[nearestLocations]], [[createLocation]] [[nearestMines]]
|seealso= ‎[[findNearestEnemy]] [[nearestBuilding]] [[nearestObject]] [[nearestObjects]] [[nearObjects]], [[nearEntities]], [[nearTargets]], [[nearSupplies]], [[nearestLocationWithDubbing]], [[nearObjectsReady]], [[nearRoads]], [[Location#Location Types|Location Types]], [[locationPosition]], [[nearestLocations]], [[createLocation]] [[nearestMines]]
}}
}}

Revision as of 12:47, 1 July 2022

Hover & click on the images for description

Description

Description:
Return the closest location of specified class to a given position. Checked range is unlimited (i.e. covers the whole map).
Groups:
Locations

Syntax

Syntax:
nearestLocation [position, locationClass]
Parameters:
position: Object or Array in format PositionAGL or Position2D
locationClass: String of a location class name. If "" is supplied, any nearest location is returned. See Location Types
Return Value:
Location

Examples

Example 1:
_nearestCity = nearestLocation [getPos player, "nameCity"];
Example 2:
_anyNearestLocation = nearestLocation [player, ""];

Additional Information

See also:
findNearestEnemy nearestBuilding nearestObject nearestObjects nearObjectsnearEntitiesnearTargetsnearSuppliesnearestLocationWithDubbingnearObjectsReadynearRoadsLocation TypeslocationPositionnearestLocationscreateLocation nearestMines

Notes

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