BIS fnc 3den onKeyUp: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[Boolean]] - Whether or not to consume the input | |r1= [[Boolean]] - Whether or not to consume the input | ||
|x1= <code>findDisplay 313 displayAddEventHandler ["keyUp", {[[Magic Variables#this|_this]] | |x1= <code>findDisplay 313 displayAddEventHandler ["keyUp", {[[Magic Variables#this|_this]] call [[BIS_fnc_3den_onKeyUp]]}];</code> | ||
|seealso= [[Arma 3 Key Frame Animation]] | |seealso= [[Arma 3 Key Frame Animation]] | ||
}} | }} |
Revision as of 21:37, 12 July 2022
Description
- Description:
- Used internally by the Arma 3 Key Frame Animation system. Called when a button is released.
- Execution:
- call
- Groups:
- KeyframeAnimation
Syntax
- Syntax:
- [display, button, shift, ctrl, alt] call BIS_fnc_3den_onKeyUp
- Parameters:
- display: Display - The display
- button: Number - Key code of the pressed button
- shift: Boolean - SHIFT key
- ctrl: Boolean - CTRL key
- alt: Boolean - ALT key
- Return Value:
- Boolean - Whether or not to consume the input
Examples
- Example 1:
findDisplay 313 displayAddEventHandler ["keyUp", {_this call BIS_fnc_3den_onKeyUp}];
Additional Information
- See also:
- Arma 3 Key Frame Animation
Notes
-
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