BIS fnc helicopterDamage: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
||
Line 26: | Line 26: | ||
|r1= [[Boolean]] - [[true]] when done | |r1= [[Boolean]] - [[true]] when done | ||
|x1= <code>myHelicopter addEventHandler ["Dammaged", { [[Magic Variables#this|_this]] call | |x1= <code>myHelicopter addEventHandler ["Dammaged", { [[Magic Variables#this|_this]] call BIS_fnc_helicopterDamage; }];</code> | ||
|seealso= | |seealso= | ||
}} | }} |
Revision as of 21:37, 12 July 2022
Description
- Description:
- Handling EH-based helicopter damage, event handler in question being Dammagedsic.
params ["_helicopter", "_selection", "_damage"];
Executed script is:
helicopter execVM "hsim\air_h\data\scripts\main_rotor_destruction.sqf";
helicopter rotor status can be found via variable HSim_mainRotorDestroyed:_isRotorDestroyed = helicopter getVariable ["HSim_mainRotorDestroyed", false];
- Execution:
- call
- Groups:
- Helicopters
Syntax
- Syntax:
- [helicopter, selection, damage] call BIS_fnc_helicopterDamage
- Parameters:
- helicopter: Object
- selection: String - name of the helicopter selection receiving damage. Must be "main rotor"
- damage: Number - selection's damage. Will only trigger effects if damage > 0.999
- Return Value:
- Boolean - true when done
Examples
- Example 1:
myHelicopter addEventHandler ["Dammaged", { _this call BIS_fnc_helicopterDamage; }];
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note