BIS fnc weaponDirectionRelative: Difference between revisions
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Lou Montana (talk | contribs) m (Some wiki formatting) |
Lou Montana (talk | contribs) m (Fix syntax) |
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|descr= Returns relative direction vector of given weapon for the given vehicle | |descr= Returns relative direction vector of given weapon for the given vehicle | ||
|s1= [vehicle, weapon visual] call [[BIS_fnc_weaponDirectionRelative]] | |s1= [vehicle, weapon, visual] call [[BIS_fnc_weaponDirectionRelative]] | ||
|p1= vehicle: [[Object]] - vehicle | |p1= vehicle: [[Object]] - vehicle |
Revision as of 15:59, 23 August 2022
Description
- Description:
- Returns relative direction vector of given weapon for the given vehicle
- Execution:
- call
- Groups:
- Weapons
Syntax
- Syntax:
- [vehicle, weapon, visual] call BIS_fnc_weaponDirectionRelative
- Parameters:
- vehicle: Object - vehicle
- weapon: String - vehicle weapon
- visual: Boolean - (Optional, default true) if true - result is in render scope, false - simulation scope
- Return Value:
- Array format Vector3D
Examples
- Example 1:
Additional Information
Notes
-
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