BIS fnc door: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^-]+) *- *B([a-z])" to "$1 - b$2") |
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *I([a-z ])" to "$1 - i$2") |
||
Line 16: | Line 16: | ||
|p1= building: [[Object]] - building | |p1= building: [[Object]] - building | ||
|p2= doorIndex: [[Number]] - | |p2= doorIndex: [[Number]] - index of the door used in "bis_disabled_Door_%1", "Door_%1_sound_source", "Door_%1_noSound_source", "Door_%1_locked_source" | ||
|p3= animationPhase: [[Number]] - Phase of the animation, see [[animateSource]] for more information | |p3= animationPhase: [[Number]] - Phase of the animation, see [[animateSource]] for more information |
Revision as of 15:33, 8 November 2023
Description
Syntax
- Syntax:
- [building, doorIndex, animationPhase] call BIS_fnc_door
- Parameters:
- building: Object - building
- doorIndex: Number - index of the door used in "bis_disabled_Door_%1", "Door_%1_sound_source", "Door_%1_noSound_source", "Door_%1_locked_source"
- animationPhase: Number - Phase of the animation, see animateSource for more information
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note