setFlagTexture: Difference between revisions
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This command works fine in multiplayer for Arma. | This command works fine in multiplayer for Arma. | ||
You can even use your custom texture as long as it is in *.jpg format | |||
and has dimensions of 200px*200px | |||
Revision as of 08:51, 18 August 2007
Description
- Description:
- Set flag texture. If texture is "", flag is not drawn.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
flagE setFlagTexture "\ca\misc\data\sever_vlajka.paa"
- Example 2:
flagW setFlagTexture "\ca\misc\data\usa_vlajka.paa"
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 4, 2006 - 10:59
- hardrock
- Notes from before the conversion: Flashpoint comes with an addon called Flags.pbo which contains all the flags of the world. You can find it in the addons folder. To use a flag texture from there use: USA flag: flag1 setflagtexture "\flags\usa.jpg" USSR flag: flag1 setflagtexture "\flags\ussr.jpg" Resistance flag: flag1 setflagtexture "\flags\fia.jpg"
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Notes
- Posted on August 18, 2007 - 10:59
- HWM mainframe
- Notes from before the conversion: This command works fine in multiplayer for Arma. You can even use your custom texture as long as it is in *.jpg format and has dimensions of 200px*200px