connectTerminalToUAV: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
No edit summary
Line 10: Line 10:
|gr1= Remote Control
|gr1= Remote Control


|descr= Connect person with UAV terminal to UAV unit. UAV Terminal item needs to be assigned to GPS slot. The connection is handled [[local]]y, therefore it is possible for multiple clients to connect to the same UAV. However if UAV is already connected to another terminal on the same client, this new connection will fail.
|descr= Connect person with UAV terminal to UAV unit. UAV Terminal item needs to be assigned to GPS slot. The connection is handled [[local]]ly, therefore it is possible for multiple clients to connect to the same UAV. However if UAV is already connected to another terminal on the same client, this new connection will fail.


|s1= person [[connectTerminalToUAV]] uav
|s1= person [[connectTerminalToUAV]] uav

Revision as of 21:25, 25 March 2024

Hover & click on the images for description

Description

Description:
Connect person with UAV terminal to UAV unit. UAV Terminal item needs to be assigned to GPS slot. The connection is handled locally, therefore it is possible for multiple clients to connect to the same UAV. However if UAV is already connected to another terminal on the same client, this new connection will fail.
Groups:
Remote Control

Syntax

Syntax:
person connectTerminalToUAV uav
Parameters:
person: Object
uav: Object
Return Value:
Boolean - true on success

Examples

Example 1:
bool = player connectTerminalToUAV uav1;
Example 2:
player connectTerminalToUAV objNull; //disconnect

Additional Information

See also:
allUnitsUAV getConnectedUAV isUAVConnected UAVControl showUAVFeed shownUAVFeed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note