behaviour: Difference between revisions

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| [[String]] <nowiki>=</nowiki> '''behaviour''' [[Object#Unit|Unit]] |= Syntax
| [[String]] <nowiki>=</nowiki> '''behaviour''' unitName |= Syntax


|p1= [[Object#Unit|Unit]]: [[Object]] |= Parameter 1
|p1= unitName: [[Object]] |= Parameter 1


| [[String]] -   
| [[String]] -   

Revision as of 20:36, 21 January 2009

Hover & click on the images for description

Description

Description:
Return the behaviour of a unit.
Groups:
Uncategorised

Syntax

Syntax:
String = behaviour unitName
Parameters:
unitName: Object
Return Value:
String - One of "CARELESS", "SAFE", "AWARE", "COMBAT" and "STEALTH".

Examples

Example 1:
_soldier setBehaviour "CARELESS"
_b = behaviour _soldier 
returns "CARELESS"

Additional Information

See also:
setBehaviour

Notes

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Only post proven facts here! Add Note

Notes

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