allowDammage: Difference between revisions
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m (Reverted edits by Markburgess (Talk); changed back to last version by Kronzky) |
(Provided correct description and example of use) |
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| | | Makes the selected unit unable to take damage. The unit remains able to be shot at but will not take damage.|= Description | ||
| [[Object|Units]] allowDammage [[boolean]] | = Syntax | |||
| p1= [[Object|Units]]: [[Array]] of [[Object|Person]]s |= Parameter 1 | |||
| p2= [[Boolean]] - true allows unit(s) to take damage, false denies the ability to take damage |= Parameter 2 | |||
| [[Nothing]] |= Return value | |||
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|x1= <pre>[_soldier1, _soldier2] allowDammage false</pre> |= Example 1 | |||
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}} | }} |
Revision as of 19:31, 4 September 2008
Description
- Description:
- Makes the selected unit unable to take damage. The unit remains able to be shot at but will not take damage.
- Groups:
- Uncategorised
Syntax
- Syntax:
- Units allowDammage boolean
- Parameters:
- Units: Array of Persons
- Boolean - true allows unit(s) to take damage, false denies the ability to take damage
- Return Value:
- Nothing
Examples
- Example 1:
[_soldier1, _soldier2] allowDammage false
Additional Information
- See also:
- See also needed
Notes
-
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